Stub page focused on the usage of Events and Function in Smile Game Builder. Please add more content as topics come up!
Object events are any events tied to an object on screen. This can be done in two ways:
- Adding an object to the screen, then editing it and selecting pre-defined event, or clicking "Convert to Advanced event"
- Using the event panel to add a pre-made or advanced event
Common events are global events that can trigger at any time, or by other events calling them. They are defined in the "Edit Game Data" section of Smile Game Builder: